<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Personal on Daniel Park</title><link>https://parxd.github.io/tags/personal/</link><description>Recent content in Personal on Daniel Park</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Wed, 24 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://parxd.github.io/tags/personal/index.xml" rel="self" type="application/rss+xml"/><item><title>a learning journey through ML systems</title><link>https://parxd.github.io/posts/a-learning-journey-through-ml-systems/</link><pubDate>Wed, 24 Jun 2026 00:00:00 +0000</pubDate><guid>https://parxd.github.io/posts/a-learning-journey-through-ml-systems/</guid><description>&lt;p&gt;As I approach a little over a year since formally starting my journey of self-learning and stumbling through the world of ML systems, I wanted to look back and recap / document my entire roadmap and the insane rabbit holes I&amp;rsquo;ve fallen through during the past year, and also outline what my goals are for the next couple months.&lt;/p&gt;
&lt;p&gt;The real story started in my sophomore year of college, when I started my project GroundUpNeuralNet, a &lt;em&gt;very&lt;/em&gt; minimal implementation of an MLP library I wrote in C++ after taking a DSA class. At this point, I wasn&amp;rsquo;t very concerned (or knowledgeable) about performance, so I leaned heavily on Eigen for the compute. Nevertheless, I still learned a good deal about multivariate calc, backprop, and just generally how to structure a relatively big C++ project.
You can still play around with it today &lt;a href="https://github.com/Parxd/GroundUpNeuralNet"target="_blank"
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&lt;/a&gt;, although it only supports linear layers and a handful of activation + loss functions.&lt;/p&gt;</description></item></channel></rss>